Difference between revisions of "AlpineReplay"

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== About ==
 
== About ==
  
The project was started in 2010 at the initiative of [http://www.linkedin.com/pub/anatole-lokshin/3/434/468 Anatoly Lokshin], CEO of AlpineReplay ltd. The project involves AlpineReplay ltd., HORIS ltd. and [[Main Page|Department "Theoreticla Mechanics"]] SPbPU. The main objective of the project is creating a mobile application for the skiers and snowboarders, allowing to measure parameters of their movement: trajectory, speed, number of jumps, stunt parameters, air time, number of calories spent and much more.
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The project was started in 2010 at the initiative of [http://www.linkedin.com/pub/anatole-lokshin/3/434/468 Anatoly Lokshin], CEO of AlpineReplay ltd. The project involves AlpineReplay ltd., HORIS ltd. and [[Main Page|Department "Theoreticla Mechanics"]] SPbPU. The main objective of the project is to create a mobile application for the skiers and snowboarders, allowing to log their detailed stats: track, speed, a number of jumps, stunt parameters, air time, a number of calories spent and much more.
  
 
[[File:AlpineReplay_geography.jpg|700px|thumb|center| Over 200 000 people all over the world use AlpineReplay app.]]
 
[[File:AlpineReplay_geography.jpg|700px|thumb|center| Over 200 000 people all over the world use AlpineReplay app.]]
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== Areas of research ==  
 
== Areas of research ==  
 
[[File:Snowboarder.jpg|250px|thumb|right|Object of research]]
 
[[File:Snowboarder.jpg|250px|thumb|right|Object of research]]
Employees and students of [[Main Page|Department "Theoreticla Mechanics"]] conduct research within "AlpineReplay" project in following areas:
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Employees and students of [[Main Page|Department "Theoretical Mechanics"]] conduct research within "AlpineReplay" project in the following directions:
  
* development of the jump detection algorithm based on fuzzy logic
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* development of the jump detection algorithm based on the fuzzy logic (MATLAB and C++)
* identification of the rotation angle of a skier in a jump
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* identification of a rotation angle in a jump
* development of gyroscope calibration algorythm
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* development of a gyroscope calibration algorithm
* development of the algorithms in MATLAB and C++
 
  
 
== Demonstration ==
 
== Demonstration ==
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== Download AlpineReplay application ==
 
== Download AlpineReplay application ==
  
You can download AlpineReplay application using following liks:
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You can download AlpineReplay application using the following liks:
  
 
* [https://play.google.com/store/apps/details?id=com.alpinereplay.android&feature=search_result Android version]
 
* [https://play.google.com/store/apps/details?id=com.alpinereplay.android&feature=search_result Android version]
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== Basic stunts of skiers and snowboarders ==
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== Basic stunts of skiers and snowboarders == does a frontside 180 when he/she rotates 180 degrees clockwise
  
 
* '''Spin'''
 
* '''Spin'''
Spins, as a rule, are performed in increments of 180 °, depending on the nature of the obstacle. Terms "frontside" and "backside" are used to describe snowboarder's spinning. "Frontside" indicates the direction of spin: snowboarder in goofy stance rotates clockwise, and in regular stance - counterclockwise. For "backside" clockwise rotation is typical for regular stance and counterclockwise - for goofy stance. You don't need those terms for describing skiers’ spinning.
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Spins, as a rule, are performed in increments of 180°, depending on the nature of the obstacle. Terms "frontside" and "backside" are used to describe snowboarder's spinning. "Frontside" indicates the direction of spin: snowboarder in the goofy stance rotates clockwise, and in the regular stance, counterclockwise. For "backside" clockwise rotation is typical for regular stance and counterclockwise for goofy stance. You don't need those terms for describing skiers’ spinning.
  
 
Term "Cab"(сaballerial) means any frontside snowboarder's spin without performing a stance (regardless of half-turns number).
 
Term "Cab"(сaballerial) means any frontside snowboarder's spin without performing a stance (regardless of half-turns number).

Revision as of 14:58, 1 June 2016

AlpineReplay

Sticker AlpineReplay.png

About

The project was started in 2010 at the initiative of Anatoly Lokshin, CEO of AlpineReplay ltd. The project involves AlpineReplay ltd., HORIS ltd. and Department "Theoreticla Mechanics" SPbPU. The main objective of the project is to create a mobile application for the skiers and snowboarders, allowing to log their detailed stats: track, speed, a number of jumps, stunt parameters, air time, a number of calories spent and much more.

Over 200 000 people all over the world use AlpineReplay app.

Areas of research

Object of research

Employees and students of Department "Theoretical Mechanics" conduct research within "AlpineReplay" project in the following directions:

  • development of the jump detection algorithm based on the fuzzy logic (MATLAB and C++)
  • identification of a rotation angle in a jump
  • development of a gyroscope calibration algorithm

Demonstration

Download AlpineReplay application

You can download AlpineReplay application using the following liks:


== Basic stunts of skiers and snowboarders == does a frontside 180 when he/she rotates 180 degrees clockwise

  • Spin

Spins, as a rule, are performed in increments of 180°, depending on the nature of the obstacle. Terms "frontside" and "backside" are used to describe snowboarder's spinning. "Frontside" indicates the direction of spin: snowboarder in the goofy stance rotates clockwise, and in the regular stance, counterclockwise. For "backside" clockwise rotation is typical for regular stance and counterclockwise for goofy stance. You don't need those terms for describing skiers’ spinning.

Term "Cab"(сaballerial) means any frontside snowboarder's spin without performing a stance (regardless of half-turns number).

Rotation is called "Cork" when the skier’s or snowboarder's rotation axis is oriented sideways or moves up or down in the air and doesn't usually become completely inverted (although head and shoulders should fall below the board or skis).


  • Flip

Flip is a rotation around the horizontal axis, i.e. through the head. There are front flip, back flip and lincoln loop (side flip for skiers).

It is also important not only to perform tricks, but also perform it technically correct. Performing stunts is just a part of a job: the technique also matters a lot. So, during the world competitions ability to keep balance, smoothness of the stunt, and, importantly, a touchdown is rated. For example, a significant number of points is removed for a touch of hand on landing.

It should be noted that it's not always possible to tell the difference between the rotation types without watching a replay.




Videos of the most spectacular stunts

Site of the project

www.alpinereplay.com - social network for skiers and snowboarders

www.traceup.com - buy TRACE

Patents

1. Lokshin A.M., Kuzkin V.A., Roberts-Thomson C.L. Use of gyro sensors for jump detection, U.S. Patent Application № 62/001 935, May 28, 2014.

2. Lokshin A.M., Kuzkin V.A. Systems and methods for identifying and characterizing athletic maneurs. US patent, Application № 13/932 899, 2013.

3. Lokshin A.M., Kuzkin V.A. Method and apparatus for determining sportsman jumps using fuzzy logic. U.S. Patent Application № 13/612 470, Dec. 09, 2012.

4. Lokshin A.M., Kuzkin V.A., Dvas N.G. Device and method of gyro sensor calibration. US patent, Application № 13/291 844, 2011.

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